Spore: An oral history
A wild bet in development for the better part of a decade, Spore reached for the stars — and, at times, got there. We recently spoke to eight team members, including chief designer Will Wright, to look back.
A wild bet in development for the better part of a decade, Spore reached for the stars — and, at times, got there. We recently spoke to eight team members, including chief designer Will Wright, to look back.
We talk to three members of the Spore modding community about their efforts to continue Maxis' work and keep the game active for new generations of fans.
Six former Telltale Games team members look back on the time they made a group of Secret Service agents dance the can-can.
We talk to the team behind the 1992 breakout hit to learn about licensing, magnets, and how it designed the most popular pinball game of the '90s.
Roger Sharpe, Ken Fedesna, Pat Lawlor, and others discuss how licensed games took over pinball around the time that The Addams Family released.