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Paid subscribers get exclusive original reporting, bonus content for each of our big oral histories, game industry trivia you don't typically hear about, and more.

A piece of official Prop Cycle artwork shows an anime-styled character riding a plane through the clouds.
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How Namco built 1996's best arcade cabinet

A development render shows Final Fight Revenge character Guy looking into the camera while standing in the middle of a meat locker.
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Final Fight Revenge: An oral history, 26 years later

A CG render shows Lobo kicking through a stone wall, with flames roaring behind him.
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The '90s Lobo fighting game got censored because of... Tupac?

A photograph shows part of an official Capcom's World comic with Street Fighter's Ryu fighting Art of Fighting's Ryo.
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When Capcom called out SNK in a fan club comic

Official artwork from Mirror's Edge Catalyst shows protagonist Faith touching a broken mirror.
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The lost Mirror's Edge sequel

Official Mirror's Edge artwork shows main character Faith punching an armed enemy.
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How a love of techno music shaped Mirror's Edge

An in-development screenshot from Sayonara Wild Hearts shows the player riding a motorcycle at night.
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How Simogo built Sayonara Wild Hearts' best stage

A photo shows a Sound Fantasy Super Famicom cartridge, manual, and box on a blue background.
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Toshio Iwai's journey from Sound Fantasy to Electroplankton

A photo shows Otocky's packaging art, with the game's main character on a blue background, alongside a copy of the Famicom Disk System game.
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A rhythm-based shoot-'em-up in... 1987?

A piece of concept art for Rez Infinite's Area X stage shows a character made of glowing yellow particles floating while two giant robots are visible in the distance.
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After almost a decade, Rez Infinite remains gaming's greatest tease

A Shadow of the Colossus screenshot shows a zoomed-in look at the masked face of the boss Quadratus.
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Extended Fumito Ueda and Kenji Kaido interview

A screenshot from The Last Guardian shows the main character climbing on the back of Trico's head.
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Shawn Layden and others on The Last Guardian's 10+-year dev cycle

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