
Shadow of the Colossus: An oral history
Celebrate the 20th anniversary of Team Ico’s masterpiece by looking back with 11 people who worked on it (and three who didn’t).
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Celebrate the 20th anniversary of Team Ico’s masterpiece by looking back with 11 people who worked on it (and three who didn’t).
Parts of our interview with Shadow of the Colossus' director and line producer ended up on the cutting room floor, so we put together an extended cut for those who want to read the full thing.
We talk to six former Sony employees about the long development cycle, the technical challenges, and the move from PlayStation 3 to PlayStation 4.
We hired Gravity Rush concept artist Takeshi Oga to illustrate the cover art for our Shadow of the Colossus oral history, then we talked to him about the process.
Remember Polygon’s Street Fighter 2 and Final Fantasy 7 oral histories? We’re building a new subscription-based site to do more like them.